My Rust server | Powered by AMP
Online 24.216.36.70:28015 checked 8m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 83 · below 20 is lag, below 10 is badEntities
48 h range 109,277–111,791 · memory 3,669 MBUptime
6 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:35 UTC24d ago | 0 | – | running | 0 |
| Fri 25 Sep, 16:03 UTC33d ago | 1 | halved by day 2 | 8.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 220/250
- 129/200
- 28/250
- 14/250
- 23/100
- 32/225
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on My Rust server | Powered by AMP?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.
What wipe timing does My Rust server | Powered by AMP follow?
Its rhythm cannot be told from the wipes of My Rust server | Powered by AMP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 20 hours ago the current world was made.
Tag meanings
Which tags does My Rust server | Powered by AMP carry, and what do they mean?
These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Rust server | Powered by AMP: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Rust server | Powered by AMP hold among Rust servers?
Player hours over seven days put My Rust server | Powered by AMP at #15,190, in the top 68% of all ranked servers.
What player count does My Rust server | Powered by AMP carry?
0 of 100 slots are filled on My Rust server | Powered by AMP right now. Seven-day check: 0 players on average. Peak reading: 1.
Server
What location is My Rust server | Powered by AMP hosted in?
Reading: location. My Rust server | Powered by AMP gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 24.216.36.70:28015.
What Rust version is My Rust server | Powered by AMP on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Rust server | Powered by AMP. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for My Rust server | Powered by AMP?
Check: fps. Average 131 server fps over the last 48 hours, low of 83. Within range. Peak entity count: 111,791. Buildings, deployables and all else included. Reading: 4,483 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on My Rust server | Powered by AMP, and is it online?
Reading: online. My Rust server | Powered by AMP answers right now. Reading: uptime. About 6 days 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on My Rust server | Powered by AMP?
Check: gather rate. The name My Rust server | Powered by AMP does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Rust server | Powered by AMP?
Check: map. Procedural, size 4,500, seed 6738, generated by the game on My Rust server | Powered by AMP. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to My Rust server | Powered by AMP?
Check: join. Open Rust, press F1, then enter client.connect 24.216.36.70:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.