CalIckOde
Offline 24.21.210.174:28015 checked 18h ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 19:23 UTC8d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 825/850
- 50/250
- 129/250
- 475/525
- 304/350
- 224/300
Quick answers
from the figures on this pageReset cycle
What happens on CalIckOde when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does CalIckOde wipe?
Its rhythm cannot be told from the wipes of CalIckOde on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 23 hours ago.
Lists and filters
Which tags does CalIckOde carry, and what do they mean?
These are the tags CalIckOde publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does CalIckOde appear in Rust Metrics lists and filters?
These Rust Metrics lists carry CalIckOde: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does CalIckOde sit in the rankings?
Player hours over seven days put CalIckOde at #5,924, in the top 27% of all ranked servers.
What player count does CalIckOde carry?
Status for CalIckOde: offline. Last seen 18 hours ago. Seven-day check: 2 players on average. Peak reading: 2. The last 48 hours peaked at 00:00 UTC, averaging 2 players at that hour.
Server details
What location is CalIckOde hosted in?
Reading: location. CalIckOde gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 24.21.210.174:28015.
What Rust version is CalIckOde on?
Reading: CalIckOde, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is CalIckOde up, and how often does it stay up?
Check: connection. CalIckOde is offline at this moment. Last contact was 18 hours ago. Uptime for the last 7 full days: 13 of 168 hours, or 8%. The first sighting on Rust Metrics was 4 October 2026.
Settings and map
What rules does CalIckOde enforce, and what are its settings?
No gather rate appears in the name: CalIckOde. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is CalIckOde on?
Check: map. Procedural, generated by the game, on CalIckOde.
How to join
What do you do to join CalIckOde?
To join: start Rust, press F1 and type client.connect 24.21.210.174:28015. Or press Launch Rust here and Steam opens the game and connects you.