RUST METRICSFlight deck · live data
Data live Servers11,607 Players35,149 Populated2,874 Fresh wipes 3 h60 Scan5 min
‹ All servers24.201.159.45:28015
Offline Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Offline 24.201.159.45:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,347top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:43 UTC25d ago 0 – running 0
Mon 28 Sep, 21:47 UTC29d ago 3 halved by day 2 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2 when it didn't.

How often does Name of Server as Shown on the Client Server List wipe, and when?

Its rhythm cannot be told from the wipes of Name of Server as Shown on the Client Server List on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 7 hours ago the current world was made.

Lists and filters

How should you read the tags on Name of Server as Shown on the Client Server List?

Tags published by Name of Server as Shown on the Client Server List, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): The server runs game build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?

On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #15,347, in the top 70% of all ranked servers.

How full does Name of Server as Shown on the Client Server List get?

Status for Name of Server as Shown on the Client Server List: offline. Last seen 7 days 16 hours ago.

Operator and location

Where does Name of Server as Shown on the Client Server List sit?

No region tag on Name of Server as Shown on the Client Server List. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 24.201.159.45:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by Name of Server as Shown on the Client Server List. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Name of Server as Shown on the Client Server List reports offline. The last reading came 7 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Name of Server as Shown on the Client Server List?

Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.

Connection

How do you connect to Name of Server as Shown on the Client Server List?

Press F1 in Rust and enter client.connect 24.201.159.45:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build The server runs game build 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.