SudsyGaming Rust
Online 24.138.20.1:28017 checked 12m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 72 · below 20 is lag, below 10 is badEntities
48 h range 119,137–121,766 · memory 3,775 MBUptime
5 days 7 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 226/250
- 196/225
- 20/250
- 17/250
- 20/100
- 100/200
Quick answers
from the figures on this pageWipe timing
What happens on SudsyGaming Rust when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does SudsyGaming Rust wipe?
Once a month SudsyGaming Rust wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 12 hours ago.
Tag meanings
How should you read the tags on SudsyGaming Rust?
These are the tags SudsyGaming Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show SudsyGaming Rust?
On Rust Metrics, SudsyGaming Rust sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does SudsyGaming Rust sit in the rankings?
Ranking for SudsyGaming Rust: #15,339 on seven-day player hours, top 69% of all ranked servers.
What is the population on SudsyGaming Rust?
Current headcount on SudsyGaming Rust: 0 players, 500 slots available. Check: player average. 0 over the last seven days.
Server details
What location is SudsyGaming Rust hosted in?
Reading: location. SudsyGaming Rust gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 24.138.20.1:28017.
What Rust version is SudsyGaming Rust on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by SudsyGaming Rust. Check: protocol. To join, your game must match; Steam handles the update.
How does SudsyGaming Rust perform?
Reading: 84 server fps on average across the last 48 hours. It never dropped below 72. Peak entity count: 121,766. Buildings, deployables and all else included. Check: memory. Peak use was 4,040 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on SudsyGaming Rust, and is it online?
Reading: online. SudsyGaming Rust answers right now. Reading: uptime. About 5 days 7 hours ago it restarted, on its own count. Uptime for the last 7 full days: 122 of 168 hours, or 73%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is SudsyGaming Rust configured, and what rules are in force?
Check: gather rate. The name SudsyGaming Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on SudsyGaming Rust?
From seed 12345, the game generates the procedural map on SudsyGaming Rust. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join SudsyGaming Rust?
Press F1 in Rust and enter client.connect 24.138.20.1:28017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.