Stevens Rust Server
Offline 24.134.220.133:28015 checked 7h ago
Server instruments
last reading Thu 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 212 · below 20 is lag, below 10 is badEntities
48 h range 91,568–94,202 · memory 2,647 MBUptime
1 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 411/400
- 336/350
- 35/250
- 34/250
- 44/100
- 140/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Stevens Rust Server follow?
To tell the rhythm of Stevens Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 1 hours ago the current world was made.
Lists and filters
Which tags does Stevens Rust Server carry, and what do they mean?
Tags published by Stevens Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Stevens Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Stevens Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does Stevens Rust Server sit in the rankings?
Player hours over seven days put Stevens Rust Server at #12,615, in the top 57% of all ranked servers.
How full does Stevens Rust Server get?
Stevens Rust Server is not responding; status offline, last seen 7 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 11:00 UTC, averaging 0 players at that hour.
Server
Where does Stevens Rust Server sit?
No region comes from Stevens Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 24.134.220.133:28015.
What Rust version is Stevens Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Stevens Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Stevens Rust Server within range?
Over the last 48 hours the average was 231 server fps; the floor was 212. Check: entities. The peak was 94,202, counting buildings, deployables and the rest of the world. Memory peak: 2,647 MB. Expect lag when fps falls and entities climb.
Is Stevens Rust Server up, and how often does it stay up?
Check: connection. Stevens Rust Server is offline at this moment. Last contact was 7 hours ago. By its reported uptime, the last restart was roughly 40 hours ago. Reading: 96% uptime over the last 1 full day. It was up 23 of 24 hours. The first sighting on Rust Metrics was 27 October 2026.
Map and rules
What rules does Stevens Rust Server enforce, and what are its settings?
Check: gather rate. The name Stevens Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Stevens Rust Server on?
Size 4,000 and seed 40714360: the game generates the procedural map on Stevens Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Stevens Rust Server?
Press F1 in Rust and enter client.connect 24.134.220.133:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.