RUST METRICSFlight deck · live data
Data live Servers11,699 Players38,680 Populated2,939 Fresh wipes 3 h94 Scan5 min
‹ All servers23.234.86.94:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Local Server

Offline 23.234.86.94:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,102top 59%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust Local Server follow?

To tell the rhythm of Rust Local Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 5 hours ago.

Tags

How should you read the tags on Rust Local Server?

These are the tags Rust Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Local Server appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Local Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Rust Local Server hold among Rust servers?

Ranking for Rust Local Server: #13,102 on seven-day player hours, top 59% of all ranked servers.

What is the population on Rust Local Server?

Status for Rust Local Server: offline. Last seen 4 days 3 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

What location is Rust Local Server hosted in?

No region tag on Rust Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 23.234.86.94:28015.

What Rust version is Rust Local Server on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Local Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Rust Local Server, and is it online?

Rust Local Server reports offline. The last reading came 4 days 3 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.

Settings and map

What rules does Rust Local Server enforce, and what are its settings?

Reading the name gives no gather rate for Rust Local Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is off. That is Valve's anti-cheat.

What map is Rust Local Server on?

Check: map. Procedural, generated by the game, on Rust Local Server.

Join

How do you connect to Rust Local Server?

Check: join. Open Rust, press F1, then enter client.connect 23.234.86.94:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.