RUST METRICSFlight deck · live data
Data live Servers11,722 Players62,389 Populated3,280 Fresh wipes 3 h180 Scan5 min
‹ All servers23.111.191.218:28025
Online Full Queue Fresh wipe Wipe due No query

tehwebz solo/duo [friendly|premium+]

Online NA · us1 23.111.191.218:28025 checked 12m ago

duo biweekly wipes vanillapremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 4
Rank#3,348top 15% · #551 in NA
Last wipe14d agobiweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Memory–48 h peak 3 players
REC 1

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA, and #207 of the duo servers (top 49%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
  2. WPT 2Thu 12 Nov, 18:01 UTC13d 17h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 18hFW
  4. WPT 4Thu 10 Dec, 18:01 UTC41d 17h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC14d ago 5 – running 0
Thu 1 Oct, 17:52 UTC FW28d ago 7 halved by day 5 14 days 0
Thu 17 Sep, 18:01 UTC42d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on tehwebz solo/duo [friendly|premium+] when wipe day comes?

The busiest point of its recent wipes drew 5 players on average. After the latest wipe, numbers topped out at 29 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 5 it fell below half when it didn't.

What wipe timing does tehwebz solo/duo [friendly|premium+] follow?

Wipes on tehwebz solo/duo [friendly|premium+] come every 4 weeks on Thursday at 18:01 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 14 days 6 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

How should you read the tags on tehwebz solo/duo [friendly|premium+]?

These are the tags tehwebz solo/duo [friendly|premium+] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus1 (Region code): Region code reading: us1; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Premium status is required to join; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show tehwebz solo/duo [friendly|premium+]?

On Rust Metrics, tehwebz solo/duo [friendly|premium+] sits in these lists: Duo Rust servers, Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: Duo; Wipe schedule: Every two weeks.

Player count

What position does tehwebz solo/duo [friendly|premium+] hold among Rust servers?

Top 15% of all ranked servers: tehwebz solo/duo [friendly|premium+] takes #3,348 on seven-day player hours and #551 in North America. The duo group places it at #207.

How full does tehwebz solo/duo [friendly|premium+] get?

0 of 100 slots are filled on tehwebz solo/duo [friendly|premium+] right now. Check: players over seven days. Average 1, peak 4. Check: 48-hour peak. 01:00 UTC, 3 players on average.

Operator and location

Where does tehwebz solo/duo [friendly|premium+] sit?

Reading: location. North America, by the NA tag, with region code us1, is where tehwebz solo/duo [friendly|premium+] lists itself. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 23.111.191.218:28025.

What Rust version is tehwebz solo/duo [friendly|premium+] on?

Rust network protocol 2635 and build 168909 on Linux is the build tehwebz solo/duo [friendly|premium+] runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on tehwebz solo/duo [friendly|premium+], and is it online?

Check: connection. tehwebz solo/duo [friendly|premium+] is online at this moment. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on tehwebz solo/duo [friendly|premium+]?

No gather rate appears in the name: tehwebz solo/duo [friendly|premium+]. Check: group limit. 2 players, under the name duo. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Premium status is required to join. VAC is on. That is Valve's anti-cheat.

How to join

How do you connect to tehwebz solo/duo [friendly|premium+]?

Check: join. Open Rust, press F1, then enter client.connect 23.111.191.218:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Premium status is required to join.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2635,^b,^v,NA,gmrust,cs168909,^q,ts2

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts2
Group limit Teams are capped at 2.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus1
Region code Region code reading: us1.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Premium status is required to join.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.