RedTeam
Offline 23.109.4.232:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 195/250
- 114/200
- 21/250
- 12/250
- 21/100
- 27/225
Quick answers
from the figures on this pageReset cycle
How often does RedTeam wipe, and when?
The rhythm of RedTeam's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 40 days 5 hours ago.
Tags
Which tags does RedTeam carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; sc1 (Custom tag): This tag is non-standard, added by the owner or a plugin from RedTeam. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RedTeam appear in Rust Metrics lists and filters?
On Rust Metrics, RedTeam sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does RedTeam sit in the rankings?
Ranking for RedTeam: #15,498 on seven-day player hours, top 68% of all ranked servers.
How full does RedTeam get?
Reading for RedTeam: offline at this moment; last seen 36 days 4 hours ago.
Server
What location is RedTeam hosted in?
Reading: location. RedTeam gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 23.109.4.232:28015.
What Rust version is RedTeam on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by RedTeam. Matching protocol is required to join. Let Steam update your game.
Is RedTeam up, and how often does it stay up?
Check: connection. RedTeam is offline at this moment. Last contact was 36 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 22 September 2026.
Map and rules
How is RedTeam configured, and what rules are in force?
Check: gather rate. The name RedTeam does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is RedTeam on?
From seed 50000, the game generates the procedural map on RedTeam. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto RedTeam?
Press F1 in Rust and enter client.connect 23.109.4.232:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.