The Rust Bucket
Online 23.109.125.23:25731 checked 6m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 187 · below 20 is lag, below 10 is badEntities
48 h range 47,954–50,610 · memory 3,054 MBUptime
2 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 404/500
- 458/475
- 971/1000
- 59/100
- 987/1000
- 27/250
Quick answers
from the figures on this pageReset cycle
When does The Rust Bucket wipe?
The rhythm of The Rust Bucket's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 19 days 15 hours ago.
Tags
How should you read the tags on The Rust Bucket?
These are the tags The Rust Bucket publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does The Rust Bucket appear in Rust Metrics lists and filters?
On Rust Metrics, The Rust Bucket sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does The Rust Bucket sit in the rankings?
Ranking for The Rust Bucket: #15,341 on seven-day player hours, top 69% of all ranked servers.
What player count does The Rust Bucket carry?
Current headcount on The Rust Bucket: 0 players, 5 slots available. Seven-day reading: 0 players on average.
Operator and location
Which location does The Rust Bucket run from?
No region comes from The Rust Bucket. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 23.109.125.23:25731.
What Rust version is The Rust Bucket on?
Reading: The Rust Bucket, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on The Rust Bucket within range?
Check: fps. Average 215 server fps over the last 48 hours, low of 187. Within range. Reading: 50,610 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,546 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on The Rust Bucket, and is it online?
Reading: online. The Rust Bucket answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 17 hours ago. Reading: 99% uptime over the last 6 full days. It was up 143 of 144 hours. The first sighting on Rust Metrics was 22 October 2026.
Map and rules
What rules does The Rust Bucket enforce, and what are its settings?
Check: gather rate. The name The Rust Bucket does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is The Rust Bucket on?
From seed 42069, the game generates the procedural map on The Rust Bucket. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto The Rust Bucket?
Press F1 in Rust and enter client.connect 23.109.125.23:25731. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.