RUST METRICSFlight deck · live data
Data live Servers11,682 Players54,903 Populated3,147 Fresh wipes 3 h122 Scan5 min
‹ All servers223.27.143.194:28015
Offline Full Queue Fresh wipe Wipe due No query

FP Local Server

Offline 223.27.143.194:28015 checked 27d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,922top 69%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does FP Local Server wipe, and when?

To tell the rhythm of FP Local Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 29 days 18 hours ago the current world was made.

Tag meanings

Which tags does FP Local Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from FP Local Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does FP Local Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry FP Local Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does FP Local Server sit in the rankings?

Ranking for FP Local Server: #15,922 on seven-day player hours, top 69% of all ranked servers.

How full does FP Local Server get?

FP Local Server is not responding; status offline, last seen 27 days 18 hours ago.

Server

Which location does FP Local Server run from?

No region tag on FP Local Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 223.27.143.194:28015.

What Rust version is FP Local Server on?

Rust network protocol 2633 and build 163794 on Windows is the build FP Local Server runs. Matching protocol is required to join. Let Steam update your game.

How reliable is FP Local Server, and is it online now?

FP Local Server reports offline. The last reading came 27 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Rules and settings

How is FP Local Server configured, and what rules are in force?

Check: gather rate. The name FP Local Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is FP Local Server on?

The game generates a procedural map for FP Local Server.

How to join

What do you do to join FP Local Server?

To join: start Rust, press F1 and type client.connect 223.27.143.194:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build The server runs game build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.