Song Cinematic
Offline 223.205.223.138:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 320/375
- 203/250
- 35/250
- 24/250
- 52/100
- 65/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Song Cinematic follow?
The rhythm of Song Cinematic's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 28 days 8 hours ago.
Tags
How should you read the tags on Song Cinematic?
Tags published by Song Cinematic, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Song Cinematic?
Rust Metrics lists featuring Song Cinematic: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Song Cinematic hold among Rust servers?
Player hours over seven days put Song Cinematic at #14,392, in the top 60% of all ranked servers.
What player count does Song Cinematic carry?
Song Cinematic is not responding; status offline, last seen 28 days 8 hours ago.
Server details
Which location does Song Cinematic run from?
No region comes from Song Cinematic. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 223.205.223.138:28015.
What Rust version is Song Cinematic on?
Reading: Song Cinematic, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
Is Song Cinematic up, and how often does it stay up?
Reading: offline. Song Cinematic last answered 28 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.
Rules and settings
What rules does Song Cinematic enforce, and what are its settings?
No gather rate appears in the name: Song Cinematic. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Song Cinematic on?
Check: map. Procedural, generated by the game, on Song Cinematic.
How to join
How do you connect to Song Cinematic?
Press F1 in Rust and enter client.connect 223.205.223.138:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.