Server name on in-game server list
Offline 222.152.142.160:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 524/575
- 422/475
- 179/250
- 57/100
- 249/250
- 331/350
Quick answers
from the figures on this pageReset cycle
How often does Server name on in-game server list wipe, and when?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 39 days 19 hours ago the current world was made.
Tags
How should you read the tags on Server name on in-game server list?
Tags published by Server name on in-game server list, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Server name on in-game server list sit in the rankings?
Player hours over seven days put Server name on in-game server list at #15,468, in the top 67% of all ranked servers.
What player count does Server name on in-game server list carry?
Reading for Server name on in-game server list: offline at this moment; last seen 36 days 23 hours ago.
Server
Where does Server name on in-game server list sit?
Reading: location. Server name on in-game server list gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 222.152.142.160:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2633 and build 164530 on Windows is the build Server name on in-game server list runs. To get in, your game needs the same protocol; Steam applies the update.
Is Server name on in-game server list up, and how often does it stay up?
Check: connection. Server name on in-game server list is offline at this moment. Last contact was 36 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
How is Server name on in-game server list configured, and what rules are in force?
No gather rate appears in the name: Server name on in-game server list. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Server name on in-game server list on?
The game generates a procedural map for Server name on in-game server list.
How to join
How do you connect to Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 222.152.142.160:28015. Or press Launch Rust here and Steam opens the game and connects you.