Babby
Offline 222.100.195.72:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 825/850
- 50/250
- 129/250
- 475/525
- 304/350
- 224/300
Quick answers
from the figures on this pageWipe timing
What wipe timing does Babby follow?
The rhythm of Babby's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 58 days 18 hours ago.
Lists and filters
Which tags does Babby carry, and what do they mean?
Tags published by Babby, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Game build reading: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Babby appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Babby: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Babby hold among Rust servers?
Ranking for Babby: #15,468 on seven-day player hours, top – of all ranked servers.
What player count does Babby carry?
Babby is not responding; status offline, last seen 42 days 8 hours ago.
Server details
Where does Babby sit?
Reading: location. Babby gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 222.100.195.72:28015.
What Rust version is Babby on?
Rust network protocol 2632 and build 162434 on Linux is the build Babby runs. To get in, your game needs the same protocol; Steam applies the update.
Is Babby up, and how often does it stay up?
Babby reports offline. The last reading came 42 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is Babby configured, and what rules are in force?
Check: gather rate. The name Babby does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Babby on?
Procedural map on Babby, made by the game's generator.
How to join
How do you connect to Babby?
Check: join. Open Rust, press F1, then enter client.connect 222.100.195.72:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.