RUST METRICSFlight deck · live data
Data live Servers11,625 Players41,682 Populated3,017 Fresh wipes 3 h86 Scan5 min
‹ All servers220.158.29.61:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 220.158.29.61:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 115 SERVER FPS

Server fps

48 h low 9 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,528 ×1000

Entities

48 h range 91,210–93,600 · memory 3,310 MB
1239 ET SINCE RESTART 11D 11H

Uptime

11 days 11 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory3,310MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:01 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Server?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does Rust Server wipe?

To tell the rhythm of Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 23 hours ago.

Tag meanings

Which tags does Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Game build reading: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server?

Rust Metrics lists featuring Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust Server sit in the rankings?

Ranking for Rust Server: #15,338 on seven-day player hours, top 69% of all ranked servers.

What is the population on Rust Server?

Current headcount on Rust Server: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server details

What location is Rust Server hosted in?

No region tag on Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 220.158.29.61:28015.

What Rust version is Rust Server on?

Rust network protocol 2634 and build 167231 on Linux is the build Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust Server?

Reading: 100 server fps on average across the last 48 hours. It never dropped below 9. Peak entity count: 93,600. Buildings, deployables and all else included. Memory peak: 4,036 MB. Expect lag when fps falls and entities climb.

What is the uptime on Rust Server, and is it online?

Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 11 days 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Rust Server?

Reading the name gives no gather rate for Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Server on?

From seed 50000, the game generates the procedural map on Rust Server. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Rust Server?

To join: start Rust, press F1 and type client.connect 220.158.29.61:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167231
Build Game build reading: 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.