Private
Online 220.158.20.49:28015 checked 9m ago
Server instruments
last reading Wed 11:00 UTCPlayers now
no slots published 7-day avgServer fps
48 h low 42 · below 20 is lag, below 10 is badEntities
48 h range 136,346–138,899 · memory 4,425 MBUptime
10 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:48 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 673/700
- 429/475
- 33/250
- 60/250
- 229/200
- 119/150
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Private?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Private wipe?
Its rhythm cannot be told from the wipes of Private on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 7 hours ago.
Tags
Which tags does Private carry, and what do they mean?
These are the tags Private publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Private appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Private: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Private hold among Rust servers?
Ranking for Private: #15,432 on seven-day player hours, top 69% of all ranked servers.
What player count does Private carry?
Current headcount on Private: 0 players. A seven-day average of 0 players is the reading.
Operator and location
What location is Private hosted in?
Reading: location. Private gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 220.158.20.49:28015.
What Rust version is Private on?
Reading: Private, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Private within range?
Reading: 76 server fps on average across the last 48 hours. It never dropped below 42. Reading: 138,899 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,090 MB. Expect lag when fps falls and entities climb.
What is the uptime on Private, and is it online?
Reading: online. Private answers right now. By its reported uptime, the last restart was roughly 10 days 14 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Private enforce, and what are its settings?
Check: gather rate. The name Private does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Private on?
From seed 50000, the game generates the procedural map on Private. Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Private?
Press F1 in Rust and enter client.connect 220.158.20.49:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.