RustServer
Offline 220.158.19.161:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
What wipe timing does RustServer follow?
To tell the rhythm of RustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 51 days 2 hours ago.
Tag meanings
Which tags does RustServer carry, and what do they mean?
These are the tags RustServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer appear in Rust Metrics lists and filters?
On Rust Metrics, RustServer sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustServer hold among Rust servers?
Player hours over seven days put RustServer at #15,971, in the top 70% of all ranked servers.
What player count does RustServer carry?
Reading for RustServer: offline at this moment; last seen 25 days 11 hours ago.
Server details
Which location does RustServer run from?
Reading: location. RustServer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 220.158.19.161:28015.
What Rust version is RustServer on?
Rust network protocol 2633 and build 165217 on Linux is the build RustServer runs. To get in, your game needs the same protocol; Steam applies the update.
Is RustServer up, and how often does it stay up?
Check: connection. RustServer is offline at this moment. Last contact was 25 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does RustServer enforce, and what are its settings?
Reading the name gives no gather rate for RustServer. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is RustServer on?
From seed 19686, the game generates the procedural map on RustServer. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to RustServer?
Check: join. Open Rust, press F1, then enter client.connect 220.158.19.161:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.