RustServer
Online 220.158.17.152:28015 checked 7m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 41 · below 20 is lag, below 10 is badEntities
48 h range 47,184–49,506 · memory 2,262 MBUptime
10 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:53 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 572/675
- 363/525
- 43/250
- 45/250
- 119/200
- 140/300
Quick answers
from the figures on this pageWipe timing
What happens on RustServer when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does RustServer wipe?
To tell the rhythm of RustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 18 hours ago the current world was made.
Tags
Which tags does RustServer carry, and what do they mean?
These are the tags RustServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer?
Rust Metrics lists featuring RustServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does RustServer hold among Rust servers?
Player hours over seven days put RustServer at #15,348, in the top 69% of all ranked servers.
How full does RustServer get?
Current headcount on RustServer: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Operator and location
What location is RustServer hosted in?
Reading: location. RustServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 220.158.17.152:28015.
What Rust version is RustServer on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by RustServer. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for RustServer?
Check: fps. Average 196 server fps over the last 48 hours, low of 41. Within range. Peak entity count: 49,506. Buildings, deployables and all else included. Check: memory. Peak use was 2,945 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on RustServer, and is it online?
RustServer reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 10 days 19 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on RustServer?
No gather rate appears in the name: RustServer. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustServer on?
Size 3,000 and seed 19686: the game generates the procedural map on RustServer from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join RustServer?
Press F1 in Rust and enter client.connect 220.158.17.152:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.