RUST METRICSFlight deck · live data
Data live Servers11,808 Players76,491 Populated3,745 Fresh wipes 3 h114 Scan5 min
‹ All servers220.158.17.152:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer

Online 220.158.17.152:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 198 SERVER FPS

Server fps

48 h low 41 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 49,309 ×1000

Entities

48 h range 47,184–49,506 · memory 2,262 MB
1239 ET SINCE RESTART 10D 19H

Uptime

10 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,348top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory2,262MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:53 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustServer when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does RustServer wipe?

To tell the rhythm of RustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 18 hours ago the current world was made.

Tags

Which tags does RustServer carry, and what do they mean?

These are the tags RustServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer?

Rust Metrics lists featuring RustServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does RustServer hold among Rust servers?

Player hours over seven days put RustServer at #15,348, in the top 69% of all ranked servers.

How full does RustServer get?

Current headcount on RustServer: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Operator and location

What location is RustServer hosted in?

Reading: location. RustServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 220.158.17.152:28015.

What Rust version is RustServer on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by RustServer. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for RustServer?

Check: fps. Average 196 server fps over the last 48 hours, low of 41. Within range. Peak entity count: 49,506. Buildings, deployables and all else included. Check: memory. Peak use was 2,945 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on RustServer, and is it online?

RustServer reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 10 days 19 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on RustServer?

No gather rate appears in the name: RustServer. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustServer on?

Size 3,000 and seed 19686: the game generates the procedural map on RustServer from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join RustServer?

Press F1 in Rust and enter client.connect 220.158.17.152:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.