Name
Offline 220.129.2.91:28016 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 460/525
- 27/250
- 46/250
- 209/275
- 78/200
- 92/150
Quick answers
from the figures on this pageWipe timing
How often does Name wipe, and when?
Its rhythm cannot be told from the wipes of Name on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 6 hours ago.
Tag meanings
How should you read the tags on Name?
These are the tags Name publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Name?
On Rust Metrics, Name sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Name hold among Rust servers?
Ranking for Name: #13,798 on seven-day player hours, top 61% of all ranked servers.
What is the population on Name?
Status for Name: offline. Last seen 22 days 5 hours ago.
Server details
Where does Name sit?
No region tag on Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 220.129.2.91:28016.
What Rust version is Name on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Name. Check: protocol. To join, your game must match; Steam handles the update.
Is Name up, and how often does it stay up?
Check: connection. Name is offline at this moment. Last contact was 22 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Name?
No gather rate appears in the name: Name. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Name on?
The game generates a procedural map for Name.
How to join
What do you do to join Name?
Check: join. Open Rust, press F1, then enter client.connect 220.129.2.91:28016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.