RUST METRICSFlight deck · live data
Data live Servers11,815 Players73,779 Populated3,763 Fresh wipes 3 h143 Scan5 min
‹ All servers219.97.68.166:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 219.97.68.166:28015 checked 11m ago

COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,729 ×1000

Entities

48 h range 91,623–96,016 · memory 2,140 MB
1239 ET SINCE RESTART 23:36

Uptime

23 h 36 min since its last restart, at the last reading
7-day average0peak –
Rank#15,400top 69%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory2,140MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Rust Server follow?

To tell the rhythm of Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 53 days 7 hours ago.

Tag meanings

Which tags does Rust Server carry, and what do they mean?

These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust Server sit in the rankings?

Ranking for Rust Server: #15,400 on seven-day player hours, top 69% of all ranked servers.

What player count does Rust Server carry?

Current headcount on Rust Server: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Operator and location

Where does Rust Server sit?

No region comes from Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 219.97.68.166:28015.

What Rust version is Rust Server on?

Version check: Rust network protocol 2633 and build 162929 on Linux, run by Rust Server. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Rust Server?

Over the last 48 hours the average was 59 server fps; the floor was 54. Reading: 96,016 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,285 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Rust Server, and is it online?

Reading: online. Rust Server answers right now. Reading: uptime. About 23 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Rust Server?

Check: gather rate. The name Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Server on?

Check: map. Procedural, size 4,050, seed 237289752, generated by the game on Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Rust Server?

Press F1 in Rust and enter client.connect 219.97.68.166:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build Game build reading: 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.