RUST METRICSFlight deck · live data
Data live Servers11,662 Players33,506 Populated2,814 Fresh wipes 3 h80 Scan5 min
‹ All servers219.97.67.118:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 219.97.67.118:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 56 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 42,266 ×1000

Entities

48 h range 41,825–44,590 · memory 1,807 MB
1239 ET SINCE RESTART 3D 05H

Uptime

3 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe89d agono schedule published
Next wipe–no wipe seen yet
Memory1,807MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Rust Server follow?

To tell the rhythm of Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 89 days 13 hours ago the current world was made.

Tags

Which tags does Rust Server carry, and what do they mean?

Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Match the game version: protocol 2631 is required; cs158240 (Build): Game build reading: 158240; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Server?

These Rust Metrics lists carry Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rust Server hold among Rust servers?

Ranking for Rust Server: #15,349 on seven-day player hours, top 69% of all ranked servers.

How full does Rust Server get?

0 of 50 slots are filled on Rust Server right now. A seven-day average of 0 players is the reading.

Operator and location

Where does Rust Server sit?

Reading: location. Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 219.97.67.118:28015.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2631 and build 158240, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rust Server?

Over the last 48 hours the average was 60 server fps; the floor was 56. Check: entities. The peak was 44,590, counting buildings, deployables and the rest of the world. Memory peak: 1,936 MB. Expect lag when fps falls and entities climb.

What is the uptime on Rust Server, and is it online?

Reading: online. Rust Server answers right now. Reading: uptime. About 3 days 5 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust Server?

Check: map. Procedural, size 3,000, seed 1234, generated by the game on Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 219.97.67.118:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2631
Protocol Match the game version: protocol 2631 is required.
cs158240
Build Game build reading: 158240.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.