RUST METRICSFlight deck · live data
Data live Servers11,624 Players41,406 Populated3,010 Fresh wipes 3 h84 Scan5 min
‹ All servers219.88.232.129:49015
Online Full Queue Fresh wipe Wipe due No query

The Solo Life

Online OC 219.88.232.129:49015 checked 9m ago

solo weekly wipes oxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 197 SERVER FPS

Server fps

48 h low 148 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,621 ×1000

Entities

48 h range 117,127–120,932 · memory 4,539 MB
1239 ET SINCE RESTART 6D 00H

Uptime

6 days 0 hours since its last restart, at the last reading
7-day average2peak 9
Rank#2,017top 9% · #55 in OC
Last wipe6d agoweekly schedule
Next wipe21hFri 30 Oct, 05:27 UTC
Memory4,539MB48 h peak 6 players
REC 1

Players

AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in OC, and #93 of the solo servers (top 42%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 05:27 UTC, in 21h. Every Friday at 05:27 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 05:27 UTC21h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 11hFW
  3. WPT 3Fri 6 Nov, 05:27 UTC7d 21h
  4. WPT 4Fri 13 Nov, 05:27 UTC14d 21h
  5. WPT 5Fri 20 Nov, 05:27 UTC21d 21h
  6. WPT 6Fri 27 Nov, 05:27 UTC28d 21h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 11hFW
  8. WPT 8Fri 4 Dec, 05:27 UTC35d 21h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:27 UTC6d ago 9 – running 0
Fri 16 Oct, 05:39 UTC13d ago 8 halved by day 3 7 days 1
Fri 9 Oct, 07:55 UTC19d ago 9 halved by day 3 6.9 days 4
Fri 2 Oct, 07:03 UTC27d ago 5 halved by day 5 7 days 0
Fri 25 Sep, 07:07 UTC34d ago 12 halved by day 3 7 days 4
Fri 18 Sep, 06:13 UTC41d ago 10 halved by day 5 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on The Solo Life when wipe day comes?

At their busiest, its recent wipes drew 9 players on average. 45 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.

What wipe timing does The Solo Life follow?

every Friday at 05:27 UTC is how The Solo Life wipes. Due on Friday 30 October at 05:27 UTC is its next wipe. The world it runs now was made 6 days 2 hours ago. The tags state a wipe schedule of one wipe a week.

Tag meanings

How should you read the tags on The Solo Life?

These are the tags The Solo Life publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp60 (Max players): 60 slots in total; ts1 (Group limit): You may team up with at most 1; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); OC (Oceania): Oceania is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does The Solo Life appear in Rust Metrics lists and filters?

These Rust Metrics lists carry The Solo Life: Rust servers in Oceania, Rust community servers: live readings and Solo-only Rust servers. Reading: server list filters. It comes up under Region: Oceania; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.

Player count

Where does The Solo Life sit in the rankings?

Ranked by seven-day player hours, The Solo Life sits at #2,017 and #55 in Oceania, inside the top 9%. Check: group rank. #93 among solo servers.

What player count does The Solo Life carry?

Current headcount on The Solo Life: 0 players, 60 slots available. Seven-day check: 2 players on average. Peak reading: 9. Average at the busiest hour was 5 players, at 12:00 UTC over the last 48 hours.

Operator and location

Which location does The Solo Life run from?

Reading: location. The OC tag puts The Solo Life in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 219.88.232.129:49015.

What Rust version is The Solo Life on?

Reading: The Solo Life, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on The Solo Life within range?

Over the last 48 hours the average was 193 server fps; the floor was 148. Check: entities. The peak was 120,932, counting buildings, deployables and the rest of the world. Memory peak: 4,539 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on The Solo Life, and is it online?

Check: connection. The Solo Life is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does The Solo Life enforce, and what are its settings?

No gather rate appears in the name: The Solo Life. Teams: none. The server is solo only. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is The Solo Life on?

Size 3,500 and seed 4269501: the game generates the procedural map on The Solo Life from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join The Solo Life?

Press F1 in Rust and enter client.connect 219.88.232.129:49015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,OC,gmvanilla,cs168909,ts1,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp60
Max players 60 slots in total.
ts1
Group limit You may team up with at most 1.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

OC
Oceania Oceania is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.