HOME_SERVER
Offline 219.62.126.252:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 201/250
- 281/300
- 763/800
- 44/100
- 854/900
- 669/725
Quick answers
from the figures on this pageWipe schedule
How often does HOME_SERVER wipe, and when?
The rhythm of HOME_SERVER's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 82 days 8 hours ago.
Tags
Which tags does HOME_SERVER carry, and what do they mean?
These are the tags HOME_SERVER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only on the same game version; cs160556 (Build): Game build reading: 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does HOME_SERVER appear in Rust Metrics lists and filters?
These Rust Metrics lists carry HOME_SERVER: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does HOME_SERVER sit in the rankings?
Player hours over seven days put HOME_SERVER at #15,998, in the top 70% of all ranked servers.
What player count does HOME_SERVER carry?
Reading for HOME_SERVER: offline at this moment; last seen 26 days 9 hours ago.
Server
Which location does HOME_SERVER run from?
No region tag on HOME_SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 219.62.126.252:28015.
What Rust version is HOME_SERVER on?
Reading: HOME_SERVER, Rust network protocol 2632 and build 160556, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is HOME_SERVER, and is it online now?
HOME_SERVER reports offline. The last reading came 26 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 3 October 2026.
Settings and map
How is HOME_SERVER configured, and what rules are in force?
Check: gather rate. The name HOME_SERVER does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.
Which map is live on HOME_SERVER?
The game generates a procedural map for HOME_SERVER.
Join
How can you get onto HOME_SERVER?
Press F1 in Rust and enter client.connect 219.62.126.252:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.