RUST METRICSFlight deck · live data
Data live Servers11,636 Players31,247 Populated2,768 Fresh wipes 3 h72 Scan5 min
‹ All servers218.159.212.145:28015
Offline Full Queue Fresh wipe Wipe due No query

Private gene test

Offline 218.159.212.145:28015 checked 18d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,863top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Private gene test wipe, and when?

Its rhythm cannot be told from the wipes of Private gene test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 13 hours ago.

Lists and filters

How should you read the tags on Private gene test?

Tags published by Private gene test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Private gene test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Private gene test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Private gene test sit in the rankings?

Player hours over seven days put Private gene test at #15,863, in the top 72% of all ranked servers.

What player count does Private gene test carry?

Private gene test is not responding; status offline, last seen 18 days 10 hours ago.

Server

What location is Private gene test hosted in?

No region tag on Private gene test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 218.159.212.145:28015.

What Rust version is Private gene test on?

Version check: Rust network protocol 2634 and build 167058 on Windows, run by Private gene test. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Private gene test, and is it online now?

Private gene test reports offline. The last reading came 18 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.

Rules and settings

How is Private gene test configured, and what rules are in force?

Reading the name gives no gather rate for Private gene test. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Private gene test on?

Size 1,500 and seed 2026: the game generates the procedural map on Private gene test from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Private gene test?

Check: join. Open Rust, press F1, then enter client.connect 218.159.212.145:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players Slots: 4.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167058
Build The server runs game build 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.