RUST METRICSFlight deck · live data
Data live Servers11,904 Players102,408 Populated3,941 Fresh wipes 3 h403 Scan5 min
‹ All servers217.61.155.203:28015
Offline Full Queue Fresh wipe Wipe due No query

SrvAtHome Rust Server

Offline 217.61.155.203:28015 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,892top 71%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does SrvAtHome Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of SrvAtHome Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 8 hours ago.

Tag meanings

How should you read the tags on SrvAtHome Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from SrvAtHome Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does SrvAtHome Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry SrvAtHome Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does SrvAtHome Rust Server sit in the rankings?

Ranking for SrvAtHome Rust Server: #16,892 on seven-day player hours, top 71% of all ranked servers.

How full does SrvAtHome Rust Server get?

SrvAtHome Rust Server is not responding; status offline, last seen 30 days 9 hours ago.

Server

Where does SrvAtHome Rust Server sit?

No region tag on SrvAtHome Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 217.61.155.203:28015.

What Rust version is SrvAtHome Rust Server on?

Reading: SrvAtHome Rust Server, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.

Is SrvAtHome Rust Server up, and how often does it stay up?

Check: connection. SrvAtHome Rust Server is offline at this moment. Last contact was 30 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.

Rules and settings

How is SrvAtHome Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for SrvAtHome Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on SrvAtHome Rust Server?

Procedural map on SrvAtHome Rust Server, made by the game's generator.

Join

How do you connect to SrvAtHome Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 217.61.155.203:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.