RUST METRICSFlight deck · live data
Data live Servers11,711 Players58,911 Populated3,347 Fresh wipes 3 h176 Scan5 min
‹ All servers217.61.144.63:28015
Offline Full Queue Fresh wipe Wipe due No query

SrvAtHome Rust Server

Offline 217.61.144.63:28015 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,921top 71%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does SrvAtHome Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of SrvAtHome Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 31 days 2 hours ago.

Tags

How should you read the tags on SrvAtHome Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from SrvAtHome Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SrvAtHome Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry SrvAtHome Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does SrvAtHome Rust Server sit in the rankings?

Player hours over seven days put SrvAtHome Rust Server at #16,921, in the top 71% of all ranked servers.

What player count does SrvAtHome Rust Server carry?

Reading for SrvAtHome Rust Server: offline at this moment; last seen 30 days 7 hours ago.

Server details

What location is SrvAtHome Rust Server hosted in?

No region tag on SrvAtHome Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 217.61.144.63:28015.

What Rust version is SrvAtHome Rust Server on?

Reading: SrvAtHome Rust Server, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on SrvAtHome Rust Server, and is it online?

SrvAtHome Rust Server reports offline. The last reading came 30 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Map and rules

What rules does SrvAtHome Rust Server enforce, and what are its settings?

Check: gather rate. The name SrvAtHome Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on SrvAtHome Rust Server?

Procedural map on SrvAtHome Rust Server, made by the game's generator.

Connection

How can you get onto SrvAtHome Rust Server?

Press F1 in Rust and enter client.connect 217.61.144.63:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.