Rust
Offline 217.231.234.71:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 673/700
- 432/475
- 36/250
- 61/250
- 215/200
- 127/150
Quick answers
from the figures on this pageWipe schedule
When does Rust wipe?
To tell the rhythm of Rust, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 14 hours ago.
Tag meanings
How should you read the tags on Rust?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust?
On Rust Metrics, Rust sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Rust sit in the rankings?
Player hours over seven days put Rust at #15,858, in the top 72% of all ranked servers.
How full does Rust get?
Status for Rust: offline. Last seen 17 days 14 hours ago.
Server
What location is Rust hosted in?
No region comes from Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 217.231.234.71:28015.
What Rust version is Rust on?
Reading: Rust, Rust network protocol 2634 and build 167398, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rust, and is it online?
Rust reports offline. The last reading came 17 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Rust enforce, and what are its settings?
No gather rate appears in the name: Rust. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust on?
Check: map. Procedural, generated by the game, on Rust.
Join
How can you get onto Rust?
Check: join. Open Rust, press F1, then enter client.connect 217.231.234.71:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.