RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h28 Scan5 min
‹ All servers217.217.248.236:28015
Online Full Queue Fresh wipe Wipe due No query

RoflSec Rust

Online 217.217.248.236:28015 checked 2h ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 72 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,257 ×1000

Entities

48 h range 107,959–121,818 · memory 2,605 MB
1239 ET SINCE RESTART 13:08

Uptime

13 h 8 min since its last restart, at the last reading
7-day average0peak –
Rank#15,373top 69%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Memory2,605MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:13 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RoflSec Rust?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does RoflSec Rust wipe, and when?

To tell the rhythm of RoflSec Rust, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 31 days 12 hours ago.

Tag meanings

Which tags does RoflSec Rust carry, and what do they mean?

Tags published by RoflSec Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RoflSec Rust appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RoflSec Rust: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does RoflSec Rust hold among Rust servers?

Ranking for RoflSec Rust: #15,373 on seven-day player hours, top 69% of all ranked servers.

How full does RoflSec Rust get?

Current headcount on RoflSec Rust: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server

Where does RoflSec Rust sit?

No region comes from RoflSec Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 217.217.248.236:28015.

What Rust version is RoflSec Rust on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by RoflSec Rust. Matching protocol is required to join. Let Steam update your game.

How does RoflSec Rust perform?

Reading: 47 server fps on average across the last 48 hours. It never dropped below 7. Check: entities. The peak was 121,818, counting buildings, deployables and the rest of the world. Memory peak: 3,799 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RoflSec Rust, and is it online?

RoflSec Rust reports online. Status: normal. By its reported uptime, the last restart was roughly 13 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

How is RoflSec Rust configured, and what rules are in force?

Reading the name gives no gather rate for RoflSec Rust. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is RoflSec Rust on?

Size 4,500 and seed 1337: the game generates the procedural map on RoflSec Rust from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join RoflSec Rust?

To join: start Rust, press F1 and type client.connect 217.217.248.236:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.