Our Rust Test Server
Offline 217.19.215.43:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/250
- 148/200
- 15/250
- 15/250
- 19/100
- 69/200
Quick answers
from the figures on this pageReset cycle
When does Our Rust Test Server wipe?
The rhythm of Our Rust Test Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 21 days 18 hours ago the current world was made.
Lists and filters
Which tags does Our Rust Test Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Our Rust Test Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Our Rust Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Our Rust Test Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Our Rust Test Server hold among Rust servers?
Player hours over seven days put Our Rust Test Server at #14,829, in the top 67% of all ranked servers.
What player count does Our Rust Test Server carry?
Reading for Our Rust Test Server: offline at this moment; last seen 5 days 9 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Which location does Our Rust Test Server run from?
No region comes from Our Rust Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 217.19.215.43:28015.
What Rust version is Our Rust Test Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Our Rust Test Server. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Our Rust Test Server, and is it online?
Reading: offline. Our Rust Test Server last answered 5 days 9 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 7 October 2026.
Settings and map
What rules does Our Rust Test Server enforce, and what are its settings?
Reading the name gives no gather rate for Our Rust Test Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Our Rust Test Server on?
Check: map. Procedural, generated by the game, on Our Rust Test Server.
Join
How can you get onto Our Rust Test Server?
Press F1 in Rust and enter client.connect 217.19.215.43:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.