My Server
Offline 217.178.17.34:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 441/475
- 210/225
- 25/250
- 29/250
- 143/200
- 45/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Server follow?
To tell the rhythm of My Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 54 days 2 hours ago.
Lists and filters
How should you read the tags on My Server?
These are the tags My Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Server appear in Rust Metrics lists and filters?
On Rust Metrics, My Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Server sit in the rankings?
Ranking for My Server: #13,268 on seven-day player hours, top – of all ranked servers.
How full does My Server get?
Status for My Server: offline. Last seen 40 days 6 hours ago.
Server
Where does My Server sit?
No region comes from My Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 217.178.17.34:28015.
What Rust version is My Server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Server. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Server, and is it online?
Reading: offline. My Server last answered 40 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.
Settings and map
What rules does My Server enforce, and what are its settings?
No gather rate appears in the name: My Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Server?
Procedural map on My Server, made by the game's generator.
How to join
How can you get onto My Server?
To join: start Rust, press F1 and type client.connect 217.178.17.34:28015. Or press Launch Rust here and Steam opens the game and connects you.