My Server
Offline 217.178.130.34:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 270/350
- 24/250
- 34/250
- 134/200
- 48/200
- 48/100
Quick answers
from the figures on this pageReset cycle
When does My Server wipe?
The rhythm of My Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 53 days 19 hours ago the current world was made.
Tags
How should you read the tags on My Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from My Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Server sit in the rankings?
Ranking for My Server: #13,198 on seven-day player hours, top 57% of all ranked servers.
What player count does My Server carry?
My Server is not responding; status offline, last seen 35 days 3 hours ago.
Operator and location
Where does My Server sit?
Reading: location. My Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 217.178.130.34:28015.
What Rust version is My Server on?
Rust network protocol 2633 and build 165217 on Windows is the build My Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is My Server up, and how often does it stay up?
Check: connection. My Server is offline at this moment. Last contact was 35 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Rules and settings
What rules does My Server enforce, and what are its settings?
Reading the name gives no gather rate for My Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Server?
The game generates a procedural map for My Server.
How to join
What do you do to join My Server?
Press F1 in Rust and enter client.connect 217.178.130.34:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.