RUST METRICSFlight deck · live data
Data live Servers11,696 Players36,352 Populated2,907 Fresh wipes 3 h94 Scan5 min
‹ All servers217.171.100.233:28015
Offline Full Queue Fresh wipe Wipe due No query

My Staging Server

Offline 217.171.100.233:28015 checked 27d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,387top 65%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Staging Server follow?

Its rhythm cannot be told from the wipes of My Staging Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 11 hours ago the current world was made.

Tag meanings

How should you read the tags on My Staging Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166465 (Build): Build 166465; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My Staging Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Staging Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Staging Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does My Staging Server sit in the rankings?

Player hours over seven days put My Staging Server at #15,387, in the top 65% of all ranked servers.

What is the population on My Staging Server?

My Staging Server is not responding; status offline, last seen 27 days 11 hours ago.

Server details

Which location does My Staging Server run from?

No region comes from My Staging Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 217.171.100.233:28015.

What Rust version is My Staging Server on?

Version check: Rust network protocol 2634 and build 166465 on Windows, run by My Staging Server. Matching protocol is required to join. Let Steam update your game.

Is My Staging Server up, and how often does it stay up?

My Staging Server reports offline. The last reading came 27 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Rules and settings

What rules does My Staging Server enforce, and what are its settings?

Reading the name gives no gather rate for My Staging Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Staging Server?

Procedural map on My Staging Server, made by the game's generator.

Join

What do you do to join My Staging Server?

To join: start Rust, press F1 and type client.connect 217.171.100.233:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166465
Build Build 166465.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.