RUST METRICSFlight deck · live data
Data live Servers11,707 Players53,453 Populated3,353 Fresh wipes 3 h136 Scan5 min
‹ All servers217.155.211.188:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Test Server

Offline 217.155.211.188:28015 checked 32d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,490top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rust Test Server wipe?

To tell the rhythm of Rust Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 34 days 4 hours ago the current world was made.

Tag meanings

How should you read the tags on Rust Test Server?

Tags published by Rust Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Test Server?

Rust Metrics lists featuring Rust Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Test Server sit in the rankings?

Player hours over seven days put Rust Test Server at #16,490, in the top 71% of all ranked servers.

How full does Rust Test Server get?

Rust Test Server is not responding; status offline, last seen 32 days 3 hours ago.

Server details

Where does Rust Test Server sit?

No region comes from Rust Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 217.155.211.188:28015.

What Rust version is Rust Test Server on?

Rust network protocol 2633 and build 165217 on Windows is the build Rust Test Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rust Test Server, and is it online now?

Reading: offline. Rust Test Server last answered 32 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Rust Test Server?

Check: gather rate. The name Rust Test Server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust Test Server?

The game generates a procedural map for Rust Test Server.

Connection

What do you do to join Rust Test Server?

Check: join. Open Rust, press F1, then enter client.connect 217.155.211.188:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.