RUST METRICSFlight deck · live data
Data live Servers11,908 Players102,404 Populated3,970 Fresh wipes 3 h409 Scan5 min
‹ All servers217.15.199.163:28015
Offline Full Queue Fresh wipe Wipe due No query

PIZZADELNY SERVER

Offline 217.15.199.163:28015 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does PIZZADELNY SERVER follow?

Its rhythm cannot be told from the wipes of PIZZADELNY SERVER on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 41 days 23 hours ago the current world was made.

Lists and filters

Which tags does PIZZADELNY SERVER carry, and what do they mean?

Tags published by PIZZADELNY SERVER, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show PIZZADELNY SERVER?

On Rust Metrics, PIZZADELNY SERVER sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does PIZZADELNY SERVER sit in the rankings?

Player hours over seven days put PIZZADELNY SERVER at #15,423, in the top – of all ranked servers.

What is the population on PIZZADELNY SERVER?

PIZZADELNY SERVER is not responding; status offline, last seen 41 days 20 hours ago.

Server details

What location is PIZZADELNY SERVER hosted in?

Reading: location. PIZZADELNY SERVER gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 217.15.199.163:28015.

What Rust version is PIZZADELNY SERVER on?

Rust network protocol 2633 and build 164530 on Windows is the build PIZZADELNY SERVER runs. Matching protocol is required to join. Let Steam update your game.

Is PIZZADELNY SERVER up, and how often does it stay up?

Check: connection. PIZZADELNY SERVER is offline at this moment. Last contact was 41 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.

Settings and map

How is PIZZADELNY SERVER configured, and what rules are in force?

Reading the name gives no gather rate for PIZZADELNY SERVER. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on PIZZADELNY SERVER?

The game generates a procedural map for PIZZADELNY SERVER.

Connection

How can you get onto PIZZADELNY SERVER?

Press F1 in Rust and enter client.connect 217.15.199.163:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.