rawraw
Offline 217.145.72.102:25001 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 393/400
- 339/350
- 38/250
- 34/250
- 47/100
- 157/200
Quick answers
from the figures on this pageWipe timing
How often does rawraw wipe, and when?
Its rhythm cannot be told from the wipes of rawraw on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 4 hours ago the current world was made.
Tags
Which tags does rawraw carry, and what do they mean?
Tags published by rawraw, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does rawraw appear in Rust Metrics lists and filters?
These Rust Metrics lists carry rawraw: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does rawraw sit in the rankings?
Player hours over seven days put rawraw at #15,310, in the top 70% of all ranked servers.
What is the population on rawraw?
rawraw is not responding; status offline, last seen 11 days 2 hours ago.
Operator and location
Which location does rawraw run from?
No region tag on rawraw. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 217.145.72.102:25001.
What Rust version is rawraw on?
Rust network protocol 2634 and build 167781 on Linux is the build rawraw runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on rawraw, and is it online?
Check: connection. rawraw is offline at this moment. Last contact was 11 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 October 2026.
Map and rules
What rules does rawraw enforce, and what are its settings?
Reading the name gives no gather rate for rawraw. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on rawraw?
Check: map. Procedural, generated by the game, on rawraw.
Connection
How can you get onto rawraw?
Press F1 in Rust and enter client.connect 217.145.72.102:25001. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.