pupok
Offline 217.118.184.197:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
30% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 575/625
- 413/450
- 78/250
- 74/250
- 54/100
- 188/225
Quick answers
from the figures on this pageWipe schedule
How often does pupok wipe, and when?
The rhythm of pupok's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days ago.
Lists and filters
How should you read the tags on pupok?
Tags published by pupok, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does pupok appear in Rust Metrics lists and filters?
These Rust Metrics lists carry pupok: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does pupok hold among Rust servers?
Player hours over seven days put pupok at #10,957, in the top 49% of all ranked servers.
What is the population on pupok?
Reading for pupok: offline at this moment; last seen 22 days 19 hours ago.
Server details
Where does pupok sit?
No region comes from pupok. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 217.118.184.197:28015.
What Rust version is pupok on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by pupok. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on pupok, and is it online?
pupok reports offline. The last reading came 22 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.
Settings and map
How is pupok configured, and what rules are in force?
No gather rate appears in the name: pupok. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is pupok on?
Check: map. Procedural, generated by the game, on pupok.
How to join
How do you connect to pupok?
Check: join. Open Rust, press F1, then enter client.connect 217.118.184.197:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.