AZPZ Rust
Online 216.68.127.110:28015 checked 9m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 47 · below 20 is lag, below 10 is badEntities
48 h range 140,284–142,792 · memory 4,185 MBUptime
6 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:20 UTC6d ago | 0 | – | running | 0 |
| Wed 16 Sep, 02:00 UTC43d ago | 0 | – | 37.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 122/250
- 147/200
- 509/575
- 27/100
- 598/650
- 470/525
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on AZPZ Rust?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does AZPZ Rust wipe?
Its rhythm cannot be told from the wipes of AZPZ Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 6 days 11 hours ago the current world was made.
Lists and filters
Which tags does AZPZ Rust carry, and what do they mean?
These are the tags AZPZ Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show AZPZ Rust?
These Rust Metrics lists carry AZPZ Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does AZPZ Rust sit in the rankings?
Ranking for AZPZ Rust: #15,290 on seven-day player hours, top 69% of all ranked servers.
What is the population on AZPZ Rust?
Current headcount on AZPZ Rust: 0 players, 10 slots available. Seven-day reading: 0 players on average.
Server
Which location does AZPZ Rust run from?
No region comes from AZPZ Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 216.68.127.110:28015.
What Rust version is AZPZ Rust on?
Rust network protocol 2635 and build 168909 on Windows is the build AZPZ Rust runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for AZPZ Rust?
Reading: 78 server fps on average across the last 48 hours. It never dropped below 47. Check: entities. The peak was 142,792, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,726 MB. Expect lag when fps falls and entities climb.
Is AZPZ Rust up, and how often does it stay up?
AZPZ Rust reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 9 hours ago. Uptime for the last 7 full days: 131 of 168 hours, or 78%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does AZPZ Rust enforce, and what are its settings?
No gather rate appears in the name: AZPZ Rust. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
What map is AZPZ Rust on?
From seed 6942069, the game generates the procedural map on AZPZ Rust. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto AZPZ Rust?
Check: join. Open Rust, press F1, then enter client.connect 216.68.127.110:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.