RUST METRICSFlight deck · live data
Data live Servers11,791 Players67,584 Populated3,634 Fresh wipes 3 h129 Scan5 min
‹ All servers216.47.14.41:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Online 216.47.14.41:28015 checked 12m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,339top 69%
Last wipe264d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does My Rust server | Powered by AMP wipe, and when?

Its rhythm cannot be told from the wipes of My Rust server | Powered by AMP on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 264 days 5 hours ago the current world was made.

Tag meanings

Which tags does My Rust server | Powered by AMP carry, and what do they mean?

These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2621 (Protocol): Your game must run protocol 2621 to get in; cs142743 (Build): The server runs game build 142743; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?

These Rust Metrics lists carry My Rust server | Powered by AMP: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Rust server | Powered by AMP hold among Rust servers?

Ranking for My Rust server | Powered by AMP: #15,339 on seven-day player hours, top 69% of all ranked servers.

How full does My Rust server | Powered by AMP get?

Current headcount on My Rust server | Powered by AMP: 0 players, 100 slots available. Seven-day reading: 0 players on average.

Operator and location

What location is My Rust server | Powered by AMP hosted in?

No region comes from My Rust server | Powered by AMP. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 216.47.14.41:28015.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2621 and build 142743 on Linux is the build My Rust server | Powered by AMP runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP reports online. Status: normal. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is My Rust server | Powered by AMP configured, and what rules are in force?

Reading the name gives no gather rate for My Rust server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Rust server | Powered by AMP?

Check: map. Procedural, generated by the game, on My Rust server | Powered by AMP.

Join

How do you connect to My Rust server | Powered by AMP?

To join: start Rust, press F1 and type client.connect 216.47.14.41:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2621,gmrust,cs142743,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2621
Protocol Your game must run protocol 2621 to get in.
cs142743
Build The server runs game build 142743.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.