RUST METRICSFlight deck · live data
Data live Servers11,851 Players94,129 Populated3,887 Fresh wipes 3 h394 Scan5 min
‹ All servers216.235.104.10:10038
Offline Full Queue Fresh wipe Wipe due No query

Day After Tomorrow Survive the Cold - Matlock, WA

Offline 216.235.104.10:10038 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,344top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Day After Tomorrow Survive the Cold - Matlock, WA wipe?

The rhythm of Day After Tomorrow Survive the Cold - Matlock, WA's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days ago.

Tags

How should you read the tags on Day After Tomorrow Survive the Cold - Matlock, WA?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Day After Tomorrow Survive the Cold - Matlock, WA. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Day After Tomorrow Survive the Cold - Matlock, WA appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Day After Tomorrow Survive the Cold - Matlock, WA: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Day After Tomorrow Survive the Cold - Matlock, WA sit in the rankings?

Ranking for Day After Tomorrow Survive the Cold - Matlock, WA: #15,344 on seven-day player hours, top 69% of all ranked servers.

What is the population on Day After Tomorrow Survive the Cold - Matlock, WA?

Day After Tomorrow Survive the Cold - Matlock, WA is not responding; status offline, last seen 3 days ago. A seven-day average of 0 players is the reading.

Operator and location

Where does Day After Tomorrow Survive the Cold - Matlock, WA sit?

No region comes from Day After Tomorrow Survive the Cold - Matlock, WA. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 216.235.104.10:10038.

What Rust version is Day After Tomorrow Survive the Cold - Matlock, WA on?

Rust network protocol 2635 and build 168909 on Windows is the build Day After Tomorrow Survive the Cold - Matlock, WA runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Day After Tomorrow Survive the Cold - Matlock, WA up, and how often does it stay up?

Reading: offline. Day After Tomorrow Survive the Cold - Matlock, WA last answered 3 days ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Day After Tomorrow Survive the Cold - Matlock, WA?

Reading the name gives no gather rate for Day After Tomorrow Survive the Cold - Matlock, WA. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

How to join

How do you connect to Day After Tomorrow Survive the Cold - Matlock, WA?

Check: join. Open Rust, press F1, then enter client.connect 216.235.104.10:10038. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.