RUST METRICSFlight deck · live data
Data live Servers11,819 Players71,592 Populated3,741 Fresh wipes 3 h132 Scan5 min
‹ All servers216.211.52.6:28015
Offline Full Queue Fresh wipe Wipe due No query

Virtual Vibe Club

Offline 216.211.52.6:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,904top 71%
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep29 Sep1 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Virtual Vibe Club wipe, and when?

The rhythm of Virtual Vibe Club's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 47 days 21 hours ago the current world was made.

Tags

How should you read the tags on Virtual Vibe Club?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Virtual Vibe Club. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Virtual Vibe Club?

Rust Metrics lists featuring Virtual Vibe Club: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Virtual Vibe Club sit in the rankings?

Player hours over seven days put Virtual Vibe Club at #16,904, in the top 71% of all ranked servers.

How full does Virtual Vibe Club get?

Virtual Vibe Club is not responding; status offline, last seen 28 days 15 hours ago.

Server details

What location is Virtual Vibe Club hosted in?

Reading: location. Virtual Vibe Club gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 216.211.52.6:28015.

What Rust version is Virtual Vibe Club on?

Rust network protocol 2633 and build 165217 on Linux is the build Virtual Vibe Club runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Virtual Vibe Club, and is it online?

Virtual Vibe Club reports offline. The last reading came 28 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.

Rules and settings

How is Virtual Vibe Club configured, and what rules are in force?

Reading the name gives no gather rate for Virtual Vibe Club. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Virtual Vibe Club?

Procedural map on Virtual Vibe Club, made by the game's generator.

How to join

How can you get onto Virtual Vibe Club?

Press F1 in Rust and enter client.connect 216.211.52.6:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.