LinuxGSM
Offline 216.128.11.56:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 309/375
- 316/325
- 27/250
- 30/250
- 48/100
- 154/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does LinuxGSM follow?
Its rhythm cannot be told from the wipes of LinuxGSM on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 14 hours ago.
Tags
Which tags does LinuxGSM carry, and what do they mean?
These are the tags LinuxGSM publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show LinuxGSM?
These Rust Metrics lists carry LinuxGSM: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does LinuxGSM sit in the rankings?
Player hours over seven days put LinuxGSM at #15,335, in the top 69% of all ranked servers.
What is the population on LinuxGSM?
Reading for LinuxGSM: offline at this moment; last seen 6 days 8 hours ago. A seven-day average of 0 players is the reading.
Server
Where does LinuxGSM sit?
No region tag on LinuxGSM. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 216.128.11.56:28015.
What Rust version is LinuxGSM on?
Reading: LinuxGSM, Rust network protocol 2634 and build 167231, Linux. Matching protocol is required to join. Let Steam update your game.
Is LinuxGSM up, and how often does it stay up?
Reading: offline. LinuxGSM last answered 6 days 8 hours ago. Reading: 1% uptime over the last 6 full days. It was up 2 of 144 hours. The first sighting on Rust Metrics was 22 October 2026.
Map and rules
What rules does LinuxGSM enforce, and what are its settings?
Reading the name gives no gather rate for LinuxGSM. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is LinuxGSM on?
Procedural map on LinuxGSM, made by the game's generator.
Join
How can you get onto LinuxGSM?
Press F1 in Rust and enter client.connect 216.128.11.56:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.