RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,129 Populated3,435 Fresh wipes 3 h212 Scan5 min
‹ All servers216.126.34.132:28015
Offline Full Queue Fresh wipe Wipe due No query

Hawthorn Hoedown

Offline 216.126.34.132:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#9,972top 45%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:42 UTC13d ago 1 – running 1
Mon 12 Oct, 01:28 UTC17d ago 1 – 4.1 days 1
Sat 3 Oct, 23:48 UTC25d ago 1 – 8.1 days 1
Sat 3 Oct, 02:14 UTC26d ago 1 – 0.9 days 1
Wed 30 Sep, 02:21 UTC29d ago 1 held half 3 days 1
Wed 23 Sep, 08:56 UTC36d ago 1 – 6.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Hawthorn Hoedown when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Hawthorn Hoedown wipe?

There is no next wipe to predict: Hawthorn Hoedown wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 19 hours ago.

Tag meanings

Which tags does Hawthorn Hoedown carry, and what do they mean?

Tags published by Hawthorn Hoedown, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169430 (Build): Game build reading: 169430; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Hawthorn Hoedown?

Rust Metrics lists featuring Hawthorn Hoedown: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Hawthorn Hoedown hold among Rust servers?

Ranking for Hawthorn Hoedown: #9,972 on seven-day player hours, top 45% of all ranked servers.

What player count does Hawthorn Hoedown carry?

Status for Hawthorn Hoedown: offline. Last seen 45 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 00:00 UTC, 1 players on average.

Server

Which location does Hawthorn Hoedown run from?

No region tag on Hawthorn Hoedown. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 216.126.34.132:28015.

What Rust version is Hawthorn Hoedown on?

Reading: Hawthorn Hoedown, Rust network protocol 2635 and build 169430, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Hawthorn Hoedown, and is it online now?

Hawthorn Hoedown reports offline. The last reading came 45 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Hawthorn Hoedown enforce, and what are its settings?

Check: gather rate. The name Hawthorn Hoedown does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Hawthorn Hoedown?

The game generates a procedural map for Hawthorn Hoedown.

Join

What do you do to join Hawthorn Hoedown?

Check: join. Open Rust, press F1, then enter client.connect 216.126.34.132:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs169430,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169430
Build Game build reading: 169430.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.