Ray and Tina
Offline 216.105.171.156:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:59 UTC25d ago | 2 | – | running | 2 |
| Fri 2 Oct, 00:26 UTC27d ago | 2 | held half | 2.1 days | 0 |
| Sun 27 Sep, 23:02 UTC32d ago | 2 | held half | 4.1 days | 0 |
| Sun 20 Sep, 19:28 UTC39d ago | 2 | held half | 7.1 days | 0 |
| Wed 16 Sep, 18:16 UTC43d ago | 2 | halved by day 3 | 4.1 days | 2 |
| Tue 15 Sep, 01:54 UTC44d ago | 3 | – | 1.7 days | 0 |
| Mon 14 Sep, 00:17 UTC46d ago | 3 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 99/250
- 122/200
- 442/575
- 23/100
- 507/650
- 416/525
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Ray and Tina?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 75% of recent wipes. It fell below half by day 3 when it didn't.
What wipe timing does Ray and Tina follow?
No next wipe can be predicted for Ray and Tina, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 21 hours ago the current world was made.
Tag meanings
How should you read the tags on Ray and Tina?
These are the tags Ray and Tina publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Ray and Tina appear in Rust Metrics lists and filters?
On Rust Metrics, Ray and Tina sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Ray and Tina hold among Rust servers?
Player hours over seven days put Ray and Tina at #12,796, in the top 57% of all ranked servers.
How full does Ray and Tina get?
Status for Ray and Tina: offline. Last seen 24 days 23 hours ago.
Server details
What location is Ray and Tina hosted in?
No region comes from Ray and Tina. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 216.105.171.156:28015.
What Rust version is Ray and Tina on?
Rust network protocol 2634 and build 166494 on Windows is the build Ray and Tina runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Ray and Tina, and is it online?
Ray and Tina reports offline. The last reading came 24 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Ray and Tina enforce, and what are its settings?
No gather rate appears in the name: Ray and Tina. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Ray and Tina?
Size 2,850 and seed 115612: the game generates the procedural map on Ray and Tina from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to Ray and Tina?
Check: join. Open Rust, press F1, then enter client.connect 216.105.171.156:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.