Some fuckin server
Offline 216.103.103.81:8080 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/375
- 303/325
- 11/250
- 25/250
- 49/100
- 135/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Some fuckin server follow?
The rhythm of Some fuckin server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 14 hours ago.
Tag meanings
How should you read the tags on Some fuckin server?
These are the tags Some fuckin server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Some fuckin server?
Rust Metrics lists featuring Some fuckin server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Some fuckin server hold among Rust servers?
Ranking for Some fuckin server: #15,438 on seven-day player hours, top – of all ranked servers.
What player count does Some fuckin server carry?
Reading for Some fuckin server: offline at this moment; last seen 40 days 14 hours ago.
Server
Which location does Some fuckin server run from?
No region comes from Some fuckin server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 216.103.103.81:8080.
What Rust version is Some fuckin server on?
Reading: Some fuckin server, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Some fuckin server up, and how often does it stay up?
Reading: offline. Some fuckin server last answered 40 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Map and rules
What settings and rules apply on Some fuckin server?
Check: gather rate. The name Some fuckin server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
What map is Some fuckin server on?
Check: map. Procedural, generated by the game, on Some fuckin server.
Connection
How can you get onto Some fuckin server?
To join: start Rust, press F1 and type client.connect 216.103.103.81:8080. Or press Launch Rust here and Steam opens the game and connects you.