Achievement server by Saltyman
Offline 213.44.228.148:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 566/625
- 418/450
- 161/250
- 51/100
- 175/250
- 348/225
Quick answers
from the figures on this pageWipe timing
What wipe timing does Achievement server by Saltyman follow?
To tell the rhythm of Achievement server by Saltyman, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 20 hours ago.
Lists and filters
How should you read the tags on Achievement server by Saltyman?
These are the tags Achievement server by Saltyman publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Achievement server by Saltyman appear in Rust Metrics lists and filters?
On Rust Metrics, Achievement server by Saltyman sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Population
What position does Achievement server by Saltyman hold among Rust servers?
Ranking for Achievement server by Saltyman: #13,808 on seven-day player hours, top 61% of all ranked servers.
How full does Achievement server by Saltyman get?
Reading for Achievement server by Saltyman: offline at this moment; last seen 26 days 19 hours ago.
Operator and location
Where does Achievement server by Saltyman sit?
No region tag on Achievement server by Saltyman. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 213.44.228.148:28015.
What Rust version is Achievement server by Saltyman on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Achievement server by Saltyman. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Achievement server by Saltyman, and is it online now?
Reading: offline. Achievement server by Saltyman last answered 26 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Rules and settings
How is Achievement server by Saltyman configured, and what rules are in force?
Check: gather rate. The name Achievement server by Saltyman does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is Achievement server by Saltyman on?
Procedural map on Achievement server by Saltyman, made by the game's generator.
How to join
What do you do to join Achievement server by Saltyman?
Press F1 in Rust and enter client.connect 213.44.228.148:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.