RUST METRICSFlight deck · live data
Data live Servers11,691 Players35,842 Populated2,916 Fresh wipes 3 h97 Scan5 min
‹ All servers213.35.168.82:28015
Online Full Queue Fresh wipe Wipe due No query

Local Test Server

Online 213.35.168.82:28015 checked 10m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#8,152top 37%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5221:0002:0008:0013:0020:0001:00Wiped Tue 27 Oct, 22:08 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:08 UTC1d ago – – running 2
Sun 18 Oct, 11:35 UTC10d ago 1 held half 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Local Test Server?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does Local Test Server wipe, and when?

The rhythm of Local Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 29 hours ago.

Tags

How should you read the tags on Local Test Server?

Tags published by Local Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Local Test Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does Local Test Server hold among Rust servers?

Ranking for Local Test Server: #8,152 on seven-day player hours, top 37% of all ranked servers.

What is the population on Local Test Server?

0 of 5 slots are filled on Local Test Server right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 2 players, at 23:00 UTC over the last 48 hours.

Operator and location

Where does Local Test Server sit?

Reading: location. Local Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 213.35.168.82:28015.

What Rust version is Local Test Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Local Test Server. Matching protocol is required to join. Let Steam update your game.

How reliable is Local Test Server, and is it online now?

Check: connection. Local Test Server is online at this moment. Reading: 17% uptime over the last 7 full days. It was up 29 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Local Test Server enforce, and what are its settings?

Reading the name gives no gather rate for Local Test Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

What map is Local Test Server on?

Check: map. Procedural, generated by the game, on Local Test Server.

Join

What do you do to join Local Test Server?

Press F1 in Rust and enter client.connect 213.35.168.82:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.