RUST METRICSFlight deck · live data
Data live Servers11,880 Players98,236 Populated3,914 Fresh wipes 3 h395 Scan5 min
‹ All servers213.204.244.141:28015
Offline Full Queue Fresh wipe Wipe due No query

CranglesTest2026

Offline 213.204.244.141:28015 checked 37d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,233top 58%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does CranglesTest2026 wipe, and when?

The rhythm of CranglesTest2026's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 48 days 20 hours ago.

Tags

How should you read the tags on CranglesTest2026?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): Build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from CranglesTest2026. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does CranglesTest2026 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry CranglesTest2026: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does CranglesTest2026 hold among Rust servers?

Ranking for CranglesTest2026: #13,233 on seven-day player hours, top 58% of all ranked servers.

What is the population on CranglesTest2026?

Status for CranglesTest2026: offline. Last seen 37 days 21 hours ago.

Server details

Where does CranglesTest2026 sit?

No region tag on CranglesTest2026. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 213.204.244.141:28015.

What Rust version is CranglesTest2026 on?

Rust network protocol 2633 and build 163493 on Windows is the build CranglesTest2026 runs. To get in, your game needs the same protocol; Steam applies the update.

Is CranglesTest2026 up, and how often does it stay up?

CranglesTest2026 reports offline. The last reading came 37 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does CranglesTest2026 enforce, and what are its settings?

Reading the name gives no gather rate for CranglesTest2026. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on CranglesTest2026?

The game generates a procedural map for CranglesTest2026.

How to join

How do you connect to CranglesTest2026?

Check: join. Open Rust, press F1, then enter client.connect 213.204.244.141:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163493
Build Build 163493.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.