oretest
Offline 213.204.244.114:28115 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 346/400
- 459/500
- 983/1000
- 45/100
- 992/1000
- 43/250
Quick answers
from the figures on this pageReset cycle
When does oretest wipe?
The rhythm of oretest's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days 7 hours ago.
Tag meanings
Which tags does oretest carry, and what do they mean?
These are the tags oretest publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does oretest appear in Rust Metrics lists and filters?
Rust Metrics lists featuring oretest: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does oretest hold among Rust servers?
Ranking for oretest: #15,825 on seven-day player hours, top 72% of all ranked servers.
How full does oretest get?
oretest is not responding; status offline, last seen 19 days 7 hours ago.
Server details
Where does oretest sit?
No region comes from oretest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 213.204.244.114:28115.
What Rust version is oretest on?
Reading: oretest, Rust network protocol 2634 and build 167398, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is oretest, and is it online now?
Check: connection. oretest is offline at this moment. Last contact was 19 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Settings and map
How is oretest configured, and what rules are in force?
Check: gather rate. The name oretest does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to oretest?
Check: join. Open Rust, press F1, then enter client.connect 213.204.244.114:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.