Nikitikita_server
Offline 213.202.222.91:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 446/475
- 386/375
- 48/250
- 30/250
- 49/100
- 147/200
Quick answers
from the figures on this pageWipe schedule
When does Nikitikita_server wipe?
The rhythm of Nikitikita_server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 19 hours ago.
Tag meanings
How should you read the tags on Nikitikita_server?
Tags published by Nikitikita_server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): Game build reading: 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Nikitikita_server?
Rust Metrics lists featuring Nikitikita_server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Nikitikita_server hold among Rust servers?
Player hours over seven days put Nikitikita_server at #13,194, in the top 61% of all ranked servers.
What is the population on Nikitikita_server?
Nikitikita_server is not responding; status offline, last seen 15 days 21 hours ago.
Operator and location
Which location does Nikitikita_server run from?
No region comes from Nikitikita_server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 213.202.222.91:28015.
What Rust version is Nikitikita_server on?
Reading: Nikitikita_server, Rust network protocol 2634 and build 167584, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Nikitikita_server, and is it online?
Reading: offline. Nikitikita_server last answered 15 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Nikitikita_server?
Reading the name gives no gather rate for Nikitikita_server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Nikitikita_server on?
Procedural map on Nikitikita_server, made by the game's generator.
Join
How can you get onto Nikitikita_server?
Press F1 in Rust and enter client.connect 213.202.222.91:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.