EvoLuna's Rust Server
Offline 213.195.6.6:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 393/400
- 339/350
- 38/250
- 34/250
- 47/100
- 157/200
Quick answers
from the figures on this pageWipe timing
How often does EvoLuna's Rust Server wipe, and when?
The rhythm of EvoLuna's Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 42 days 1 hours ago the current world was made.
Tags
Which tags does EvoLuna's Rust Server carry, and what do they mean?
Tags published by EvoLuna's Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does EvoLuna's Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring EvoLuna's Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does EvoLuna's Rust Server hold among Rust servers?
Ranking for EvoLuna's Rust Server: #15,499 on seven-day player hours, top – of all ranked servers.
How full does EvoLuna's Rust Server get?
Reading for EvoLuna's Rust Server: offline at this moment; last seen 41 days 23 hours ago.
Operator and location
Which location does EvoLuna's Rust Server run from?
No region tag on EvoLuna's Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 213.195.6.6:28015.
What Rust version is EvoLuna's Rust Server on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by EvoLuna's Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is EvoLuna's Rust Server up, and how often does it stay up?
EvoLuna's Rust Server reports offline. The last reading came 41 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.
Settings and map
What settings and rules apply on EvoLuna's Rust Server?
Check: gather rate. The name EvoLuna's Rust Server does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
What map is EvoLuna's Rust Server on?
The game generates a procedural map for EvoLuna's Rust Server.
Connection
How can you get onto EvoLuna's Rust Server?
To join: start Rust, press F1 and type client.connect 213.195.6.6:28015. Or press Launch Rust here and Steam opens the game and connects you.