RUSTMAPFORGE TEST
Offline 213.194.149.40:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 381/425
- 466/500
- 986/1000
- 58/100
- 984/1000
- 27/250
Quick answers
from the figures on this pageWipe timing
When does RUSTMAPFORGE TEST wipe?
Its rhythm cannot be told from the wipes of RUSTMAPFORGE TEST on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 45 days 21 hours ago the current world was made.
Lists and filters
How should you read the tags on RUSTMAPFORGE TEST?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): The server runs game build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from RUSTMAPFORGE TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RUSTMAPFORGE TEST?
On Rust Metrics, RUSTMAPFORGE TEST sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does RUSTMAPFORGE TEST hold among Rust servers?
Player hours over seven days put RUSTMAPFORGE TEST at #15,138, in the top – of all ranked servers.
How full does RUSTMAPFORGE TEST get?
Status for RUSTMAPFORGE TEST: offline. Last seen 45 days 20 hours ago.
Server
Which location does RUSTMAPFORGE TEST run from?
No region tag on RUSTMAPFORGE TEST. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 213.194.149.40:28015.
What Rust version is RUSTMAPFORGE TEST on?
Version check: Rust network protocol 2633 and build 163493 on Windows, run by RUSTMAPFORGE TEST. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RUSTMAPFORGE TEST, and is it online?
RUSTMAPFORGE TEST reports offline. The last reading came 45 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is RUSTMAPFORGE TEST configured, and what rules are in force?
Check: gather rate. The name RUSTMAPFORGE TEST does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RUSTMAPFORGE TEST?
Check: map. Procedural, generated by the game, on RUSTMAPFORGE TEST.
Join
How can you get onto RUSTMAPFORGE TEST?
Check: join. Open Rust, press F1, then enter client.connect 213.194.149.40:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.